基于Unity2D制作横板2D小游戏
Making board 2D games based on unity2d
 

中文摘要
本篇论文主要流程是通过从游戏发展的背景引入Unity引擎制作游戏的,然后写出自己为什么要以用Unity制作一个2D小游戏来进行毕业设计,对Unity的基础介绍,还有对Anima2D这款组件的介绍来引入下文。
正文主要写自己是如何利用Unity进行该2D游戏的制作,以及自己制作游戏时候的思考和流
程,以及在网上寻的各种各样的解决方案,还有用Anima2D制作角的骨骼动画的过程,并且在论文中提出自己在完成毕业设计的时候遇到的困难,提出自己的解决方案,并且提出自己当时还没有解决的瓶颈,通过这样,为大家初步介绍Unity和Anima2D的基本操作和一些在本次毕业设计上用到的组件的操作方式和自己遇到的问题。
最后通过总结本次毕业设计的成果以及遇到的困难,来检验自己的学习成果,分析自己的不足。
Abstract
This article is introduce unity engine to make games through the background of game development, Also write the reason why want to make a 2D game with unity for graduation design,and introduction the unity engine, and Anima2d.
The main body mainly describes is how to use unity to make the 2D game, and propose the thinking and process when making the game,  various solutions found on the Internet,also will introduce the process of making the character's skeleton animation wit
h anima2d. In the paper, I will puts forward the difficulties encountered when completing the graduation design, and puts forward solutions to this problems.In this way, I will introduce the basic operation of unity and anima2d, also the usage mode of components used and the problems I encountered in this graduation project .
Finally, through the summary of the results of this graduation project and the difficulties encountered, to test my learning results and analyze myunity3d animation shortcomings.

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