游戏引擎列表
免费和开源引擎
Agar–一个高级图形应用程序框架,用于2D和3D游戏。
Allegro–基于C/C++的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。
Axiom引擎–OGRE的衍生引擎。
Baja引擎–专业品质的图像引擎,用于The Lost Mansion。
Boom–Doom代码的一部分。由TeamTNT开发
Build引擎–一个第一人称射击游戏引擎,用于Duke Nukem3D。
Bullet–开源物理引擎,广泛应用在各大游戏主机。
BYOND–“Build Your Own Net Dream”的縮写,支持各种类型的游戏,包括MMORPG。Ca3D-引擎–一个比较成熟的引擎,有自己的SDK,世界编辑器等。
Cadabra3D引擎–用于快速开发3D游戏。
Catmother–一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。
CheapHack–一个已经过时的TomazQuake衍生引擎。
Crystal Entity Layer–Crystal Space3D引擎的扩充
Crystal Space–3D应用程序的常规框架。
Cube–Cube2──>Sauerbraten
DarkPlaces–高级开源3D引擎之一。
Delta3d–整合和其他知名免费引擎,最初由美国军方开发。
DGD–一个面向对象的MUD引擎。
Doom引擎–现在已经免费的引擎,曾用于Doom和Doom II
DXFramework–一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual Studio DX Studio–一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。Eclipse–一个2D MMORPG编辑器。
Elysium Source–2D网络游戏引擎,VB6开发。
Engine001–2D动作类RPG游戏编辑器。
Epee引擎-一个2D/3D开放源代码图像引擎,多平台。
Eternity引擎–Doom引擎的改进。
Exult–Ultima VII使用的引擎的开源版。
FIFE–辐射1和2使用引擎的克隆。
Game Blender–Blender的子项目游戏引擎,用于开发游戏。
Game Maker–面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。GQ–一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。GZDoom–基于ZDoom的引擎。
Genesis3D–用于Windows的3D实时渲染引擎
GemRB–Infinity Engine的一个免费的软件实现。
G3DRuby–用于高级3D图形。
Haaf’s Game Engine–一个使用硬件加速的2D游戏引擎。
Irrlicht引擎–一个多平台高质量的3D图形引擎。
ioquake3–一个基于id Tech3的引擎
Gosu2D游戏开发库,用于C++。
Jogre–一个基于Java的网络游戏引擎。
MRPGe–Visual Basic开发的2D RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。
M.U.G.E.N–2D格斗游戏引擎。
Multiverse Network–网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费)
Nebula Device–由德国的游戏开发工作室开发的实时渲染3D引擎。
NeL引擎–用于开发网络游戏的引擎。
OctLight–Java游戏引擎,基于OpenGL。
Open Dynamics Engine–物理引擎
Open Game Engine–一个开源引擎,包含开发游戏所需的各种组件。
OGRE Engine–一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。
Online RPG Maker–一个2D网络游戏引擎,以脚本方式编辑。
Panda3D引擎–基于Python的快速开发游戏引擎。
PlayerWorlds–一个简洁且广泛使用的2D网络游戏引擎。
PLIB–包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。ProQuake–更动过的Quake引擎。
Pygame–python游戏引擎,作品见PyWeek
毁灭公爵II引擎–Quake II的引擎。
毁灭公爵III引擎–Quake III的引擎。
Reality Factory–一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。Raydium–Maniadrive使用
RealmForge–用于微软.NET Framework的引擎,Visual3D.NET的原始版本。Sauerbraten–一个基于Cube引擎的优化版。
Sonic Robo Blast2–深度修改的Doom Legacy引擎
Soya3D–基于Python的开源3D引擎
免费游戏代码大全Stratagus–一个多平台即时战略游戏引擎。
Telejano–Quake引擎的修改版。
Tenebrae–Quake引擎的修改版。
Toi–一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。
Tomb4–The engine used to play custom Tomb Raider games built using TRLE (Tomb Raider Level Editor)
vbGORE–用Visual Basic6开发的网络游戏引擎(通过3D函数表达2D图形)Well of Souls–基于脚本化编辑的2D引擎,附带可视化世界编辑器。
Yake–组件化,面向对象化的的引擎。
Zak引擎–为业余和专业游戏开发者开发的2D引擎,基于DirectX8.1和9。支持脚本、贴图地图、音效、粒子系统等
商业引擎
Arcane引擎–Wolfpack Studios为《Shadowbane》开发的引擎
Aurora引擎–为RPG研发的引擎。
Beyond Virtual–一个面向对象化的实时渲染3D引擎,表现优秀。
Blade3D–基于Microsoft XNA的新一代引擎。
BRender–一个即时渲染3D引擎,用于电脑游戏,模拟器,绘图工具开发。
C4Engine–Eric Lengyel开发的下一代电脑游戏引擎
Chrome Engine–支持DirectX10的下一代游戏框架,主要用于FPS游戏(Windows,
Xbox360),由Techland开发。
Coldstone game engine–an old game creation suite for Macintosh/Windows to create role-playing or adventure-style games
CryENGINE,CryENGINE2–CryENGINE是《孤岛惊魂》的游戏引擎。CryEngine2是Crytek为开发《孤岛危机》研发的新一代游戏引擎。
Dagor Engine3–A high-tech cross-platform game engine(3D,physics,game logic)with rich toolset for content development
Deep Creator–A3D game engine
Doom3engine–Used by the games Doom3,Quake4,Prey and Quake Wars EAGL(EA Graphics Library)–A cross-platform graphics engine used by Electronic Arts in their EA Sports titles.
Earth-4Engine–The graphics engine used in Earth2160
Electron engine–Currently in development by Obsidian Entertainment for their game Neverwinter Nights2,based on the Aurora engine
euphoria–A real-time motion synthesis engine by NaturalMotion Explorations–2d MMO creator
FPSCreator–3D First Person Shooter creator
Frostbite Engine-Game engine used for the next-gen title Battlefield:Bad Company
Gamebryo–A cross-platform3D computer graphics engine coded in C++ GFX3D–目标公司为旗下的数款游戏开发的引擎。
Havok[1]–Very High-tech cross platform(PC,PS3,Xbox360etc)middleware Engine.
IMUSE–Specifically designed to synchronize music with visual action INSANE–Used in LucasArts games
Infinity Engine–Allows the creation of isometric computer role-playing games Jedi–A game engine developed by LucasArts for Star Wars:Dark Forces and Outlaws
Kaneva Game Platform–A full featured MMOG engine for independent and professional game development
KjAPI–A C++technology to create games and3D applications for PC computers
Lithtech–A competing alternative to the Quake,and Unreal engines. Lithtech Juipter Ex–A new generation Lithtech engine developed by Monolith to create the game F.E.A.R.
Medusa–A C++3D game engine developed by Palestar and used in the DarkSpace MMO.It features distributed world simulation,single tool version control and asset realisation,cross-platform compatibility and an integrated client/server network system.
morpheme–A graphically-authorable animation engine by NaturalMotion Monumental Technology Suite–A MMOG platform,including server and cleint technology and development/live management tools.
Multiverse Network–an MMOG platform,including server,client,and tools. (Free for development and use–revenue sharing upon commercial deployment).
Odyssey Engine–Used to create three dimensional computer role-playing games,used in Star Wars:Knights of the Old Republic
ORE–Online RPG Engine
Quest3D–www.quest3d
Power Render–A general purpose software development kit for games and3D visualization
RAGE–A game engine created by Rockstar Games use it to power their upcoming video games on the Xbox360and PlayStation3
Reality Engine–3D game engine by Artificial Studios
RelentENGINE–A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control,makes extensive use of shader model3.
RenderWare–A very popular3D API and graphics rendering engine Retribution Engine–A game engine to make first person shooter games Revolution3D–A3D graphics engine developed by X-Dream Project
RPG Maker XP–A2D engine to make top-down and isometric-style role-playing games for Windows.
SAGE engine–Used to create real-time strategy games
SCUMM engine–Used in LucasArts graphical adventure games
Serious Engine–The engine by Croteam used in the epic Serious Sam:The First Encounter and the inspirational–The Second Encounter
Shark3D–A middleware from Spinor for computer,video games and realtime 3D applications
Silent Storm engine–A turn-based strategy game engine
Sith–A game engine developed by Lucasarts for Jedi Knight:Dark Forces II Slayer–A game engine created by The Collective,Inc.and used in Buffy the Vampire Slayer,Star Wars Episode III:Revenge of the Sith,Indiana Jones and the Emperor’s Tomb and Wrath Unleashed
Source engine–A Game Engine developed by Valve Software for Half-Life2 Torque Game Engine–A modified version of a3D computer game engine originally developed by Dynamix for the2001FPS Tribes2
Torque Game Engine Advanced–A next-generation3D game engine support modern GPU hardware and shaders.
TOSHI–A fourth generation cross platform game engine designed by Blue Tongue Entertainment
Truevision3d–A3D game engine using the DirectX API
Unigine–Cross-platform middleware with great graphics
Unity–An easy-to-use open-ended3D game/interactive software engine Unreal engine–One of the most popular game engines for action games Vengeance engine–A video game engine based on the Unreal Engine2/2.5 Vicious Engine–Available for Microsoft Windows,Sony PlayStation2,Microsoft Xbox,and Sony PlayStation Portable
3DGame Studio–www.3dgamestudio
Vision Game Engine–A commercial game engine used in50+titles by
companies like T2,Atari,Neowiz and Threewave.Available for PC,Xbox, Xbox360and PS3
Visual3D.NET–3D platform and visual development environment built upon Microsoft.NET2.0and XNA Framework for developing for PC,Xbox360,and Windows Mobile devices using C#,Visual Basic,J#,C++.NET,JScript.NET, IronPython,and visual scripting.
Virtools–A3D engine combined with unique high-level development framework,used for game prototyping and rapid developments.Available for Windows,Macintosh,Xbox,PSP
White Engine–Square-Enix’s proprietary seventh generation game engine to be used for their PS3projects.
zerodin engine–一个MMORPG专用的商业引擎,用于PC,XBOX360等多个平台,目前为止最适合开发MMORPG的商业引擎,引擎前身用于著名的RF online.
Zero–3D game engine used in Star Wars:The Clone Wars,Star Wars: Battlefront,and Star Wars:Battlefront II
Maz3D Game Engine–Designed by Students C++&OpenGL
手机游戏引擎
GledPlay–一套完整的SDK用于开发手机游戏。
game-editor–为GP2X开发游戏的开发套件。
PSP
WGAF–Guild Software用于开发Vendetta Online的引擎。
XnGine–最早的实时3D引擎之一。
游戏及其使用的引擎
引擎游戏公司
Nebula Device3黑暗之眼Radon Labs
GoldSrc半条命Valve
SAGE引擎命令与征服;
命令与征服3:泰伯利亚战争;
魔戒:中土大战II EA
Source引擎半条命2;
Sin Episodes;
魔法门之黑暗弥赛亚Valve;
Ritual Entertainment;
Arkane Studios
CryENGINE孤岛惊魂Crytek
CryENGINE2孤岛危机;
孤岛危机:弹头Crytek
Essence引擎英雄连;
英雄连:对立前线Relic Entertainment
Scimitar刺客信条育碧公司
zerodinengine RF oline;
dark eden2CCR,SOFTON(开发中),GRAVITY(开发中)
Alamo星球大战:帝国战争;
星球大战:帝国战争-堕落之军;
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