python⼩游戏代码⼤全-python贪吃蛇游戏代码本⽂实例为⼤家分享了python贪吃蛇游戏的具体代码,供⼤家参考,具体内容如下
贪吃蛇游戏截图:
⾸先安装pygame,可以使⽤pip安装pygame:
pip install pygame
运⾏以下代码即可:
#!/usr/bin/env python
import pygame,sys,time,random
from pygame.locals import *
# 定义颜⾊变量
redColour = pygame.Color(255,0,0)
blackColour = pygame.Color(0,0,0)
whiteColour = pygame.Color(255,255,255)
greyColour = pygame.Color(150,150,150)
# 定义gameOver函数
def gameOver(playSurface):
gameOverFont = pygame.font.Font('f',72)
gameOverSurf = der('Game Over', True, greyColour)
gameOverRect = _rect()
gameOverRect.midtop = (320, 10)
playSurface.blit(gameOverSurf, gameOverRect)
pygame.display.flip()
time.sleep(5)
pygame.quit()
# 定义main函数
def main():
# 初始化pygame
pygame.init()
fpsClock = pygame.time.Clock()
# 创建pygame显⽰层
playSurface = pygame.display.set_mode((640,480)) pygame.display.set_caption('Raspberry Snake')
# 初始化变量
snakePosition = [100,100]
snakeSegments = [[100,100],[80,100],[60,100]] raspberryPosition = [300,300]
raspberrySpawned = 1
direction = 'right'
changeDirection = direction
while True:
# 检测例如按键等pygame事件
for event in ():
pe == QUIT:
pygame.quit()
pe == KEYDOWN:
# 判断键盘事件
随机生成带小数点的数字if event.key == K_RIGHT or event.key == ord('d'): changeDirection = 'right'
if event.key == K_LEFT or event.key == ord('a'): changeDirection = 'left'
if event.key == K_UP or event.key == ord('w'): changeDirection = 'up'
if event.key == K_DOWN or event.key == ord('s'): changeDirection = 'down'
if event.key == K_ESCAPE:
pygame.event.post(pygame.event.Event(QUIT))
# 判断是否输⼊了反⽅向
if changeDirection == 'right' and not direction == 'left':
direction = changeDirection
if changeDirection == 'left' and not direction == 'right':
direction = changeDirection
if changeDirection == 'up' and not direction == 'down':
direction = changeDirection
if changeDirection == 'down' and not direction == 'up':
python基础代码大全黑客direction = changeDirection
# 根据⽅向移动蛇头的坐标
if direction == 'right':
snakePosition[0] += 20html手机软件下载
if direction == 'left':
snakePosition[0] -= 20
if direction == 'up':
snakePosition[1] -= 20
if direction == 'down':
snakePosition[1] += 20
# 增加蛇的长度
snakeSegments.insert(0,list(snakePosition))
# 判断是否吃掉了树莓
if snakePosition[0] == raspberryPosition[0] and snakePosition[1] == raspberryPosition[1]: raspberrySpawned = 0
else:
snakeSegments.pop()
# 如果吃掉树莓,则重新⽣成树莓
if raspberrySpawned == 0:
x = random.randrange(1,32)
y = random.randrange(1,24)
raspberryPosition = [int(x*20),int(y*20)]
raspberrySpawned = 1
# 绘制pygame显⽰层
playSurface.fill(blackColour)
for position in snakeSegments:
(playSurface,whiteColour,Rect(position[0],position[1],20,20))
电视直播源码(playSurface,redColour,Rect(raspberryPosition[0], raspberryPosition[1],20,20)) # 刷新pygame显⽰层
pygame.display.flip()
# 判断是否死亡
property中文
if snakePosition[0] > 620 or snakePosition[0] < 0:
gameOver(playSurface)
if snakePosition[1] > 460 or snakePosition[1] < 0:
for snakeBody in snakeSegments[1:]:
if snakePosition[0] == snakeBody[0] and snakePosition[1] == snakeBody[1]:
gameOver(playSurface)
# 控制游戏速度
fpsClock.tick(5)
if __name__ == "__main__":
main()
操作⽅法:
上下左右键或wsad键控制
ESC键退出游戏
游戏代码来源于《Raspberry Pi ⽤户指南》,仅供参考。
更多关于python游戏的精彩⽂章请点击查看以下专题:
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以上就是本⽂的全部内容,希望对⼤家的学习有所帮助,也希望⼤家多多⽀持脚本之家。

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