我们来看一个简单的添加兵种修改例子。
嗯,大家都知道奥斯曼有一种强大的重骑兵,可惜这种骑兵只能通过卡片从主城运输而不能自己训练。
遗憾吗?别急,接下来我会让你的马厩训练这种强大的骑兵。
我们先用记事本(用写字板也可以)打开l,用搜索功能寻stable一词,于是你可以到如下命令:
    <Unit id ='298' name ='Stable'>
        <DBID>25</DBID>
        <DisplayNameID>22919</DisplayNameID>
        <ObstructionRadiusX>3.0000</ObstructionRadiusX>
        <ObstructionRadiusZ>5.0000</ObstructionRadiusZ>
        <MaxVelocity>0.0000</MaxVelocity>
        <MovementType>land</MovementType>
        <AnimFile>buildings\l</AnimFile>
        <DeadReplacement>BuildingRubble5x3</DeadReplacement>
        <DeadReplacementLifespan>15</DeadReplacementLifespan>
        <ImpactType>Wood</ImpactType>
        <PhysicsInfo>stable</PhysicsInfo>
        <PlacementFile&l</PlacementFile>
        <Icon>buildings\stables\stables_icon</Icon>
        <PortraitIcon>buildings\stables\stables_portrait</PortraitIcon>
        <RolloverTextID>22918</RolloverTextID>
        <ShortRolloverTextID>25727</ShortRolloverTextID>
        <InitialHitpoints>2500.0000</InitialHitpoints>
        <MaxHitpoints>2500.0000</MaxHitpoints>
        <LOS>14.0000</LOS>
        <BuildPoints>30.0000</BuildPoints>
        <Bounty>40.0000</Bounty>
        <BuildBounty>20.0000</BuildBounty>
        <Cost resourcetype ='Wood'>200.0000</Cost>
        <BuildingWorkRate>1.0000</BuildingWorkRate>
        <AllowedAge>1</AllowedAge>
        <Armor type ='Siege' value ='0.0000'></Armor>
<BuilderLimit>8</BuilderLimit>
        <UnitType>LogicalTypeValidSabotage</UnitType>
        <UnitType>LogicalTypeHandUnitsAutoAttack</UnitType>
        <UnitType>LogicalTypeBuildingsNotWalls</UnitType>
        <UnitType>LogicalTypeRangedUnitsAutoAttack</UnitType>
        <UnitType>LogicalTypeVillagersAttack</UnitType>
        <UnitType>LogicalTypeHandUnitsAttack</UnitType>
        <UnitType>LogicalTypeShipsAndBuildings</UnitType>
        <UnitType>LogicalTypeRangedUnitsAttack</UnitType>
        <UnitType>LogicalTypeBuildingsNotWallsOrGroves</UnitType>
        <UnitType>LogicalTypeMinimapFilterMilitary</UnitType>
        <UnitType>ConvertsHerds</UnitType>
        <UnitType>AbstractStables</UnitType>
        <UnitType>CountsTowardMilitaryScore</UnitType>
        <UnitType>HasBountyValue</UnitType>
        <UnitType>Building</UnitType>
        <UnitType>BuildingClass</UnitType>
        <UnitType>MilitaryBuilding</UnitType>
        <Train row ='0' page ='0' column ='0'>Uhlan</Train>
        <Train row ='0' page ='0' column ='1'>Oprichnik</Train>
        <Train row ='0' page ='0' column ='2'>CavalryArcher</Train>
        <Train row ='0' page ='0' column ='0'>Hussar</Train>
        <Train row ='0' page ='0' column ='1'>WarWagon</Train>
        <Train row ='0' page ='0' column ='1'>Ruyter</Train>
        <Train row ='0' page ='0' column ='2'>Dragoon</Train>
        <Train row ='0' page ='0' column ='1'>Lancer</Train>
        <Train row ='0' page ='0' column ='1'>Cuirassier</Train>
        <Train row ='0' page ='0' column ='0'>Cossack</Train>
 游戏xml文件修改<Tech row ='0' page ='1' column ='1'>ImperialOprichniks</Tech>
        <Tech row ='0' page ='1' column ='1'>ImperialCarabineer</Tech>
        <Tech row ='0' page ='1' column ='0'>ImperialCossack</Tech>
        <Tech row ='0' page ='1' column ='2'>ImperialCavalryArchers</Tech>
        <Tech row ='0' page ='1' column ='2'>ImperialDragoons</Tech>
        <Tech row ='0' page ='1' column ='0'>ImperialHussars</Tech>
        <Tech row ='0' page ='1' column ='2'>ImperialJinetes</Tech>
        <Tech row ='0' page ='1' column ='0'>ImperialCzapkaUhlans</Tech>
        <Tech row ='0' page ='1' column ='0'>RGCzapkaUhlans</Tech>
        <Tech row ='0' page ='1' column ='2'>RGTartarLoyalists</Tech>
        <Tech row ='0' page ='1' column ='1'>RGGarrochista</Tech>
        <Tech row ='0' page ='1' column ='1'>GuardRuyters</Tech>
        <Tech row ='0' page ='1' column ='0'>RGGardener</Tech>
        <Tech row ='0' page ='1' column ='0'>GuardCossacks</Tech>
        <Tech row ='0' page ='1' column ='0'>VeteranCossacks</Tech>
        <Tech row ='0' page ='1' column ='1'>GuardWarWagons</Tech>
        <Tech row ='0' page ='1' column ='2'>GuardCavalryArchers</Tech>

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