如何创建一个简单的非顺序系统
Setting up Basic System Properties建立基本系统属性
We will create a non-sequential system with a filament source, a parabolic reflector and a plano-convex lens that couples light into a rectangular lightpipe, as shown in the layout below.我们将创造出一个带点光源的非序列系统,抛物面反射镜和一个平凸透镜镜头耦合成一个长方形光管灯,如下面的布局显示。
We will also trace analysis rays to the detectors to obtain the irradiance distribution at various points in the optical system.我们还将跟踪分析射线探测器获得光学系统中的各点照度分布。 Here is what we will finally produce:下面是我们最终将产生:
If ZEMAX is not running, please start it now.如果ZEMAX软件没有运行,启动它。
By default, ZEMAX starts in sequential/mixed mode.默认情况下,ZEMAX软件启动顺序/混合模式。 To switch to pure non-sequential mode, open ZEMAX and click File>Non Sequential Mode.要切换到纯非连续模式,运行ZEMAX软件,然后点击文件“>非序列模式。
Once in pure non-sequential mode, the window title bar of the editor will display the Non-Sequential Component Editor instead of the Lens Data Editor when in sequential mode.一旦纯非连续模式,在编辑器窗口的标题栏将显示非连续组件编辑器而不是在连续模式时只用于连续或混合模式系统的镜头数据编辑。 The Lens Data Editor is used only in sequential or mixed-mode systems.
For this exercise, we will set the system wavelength, specified under System>Wavelengths, to 0.587 µm.对于本练习,我们会设置系统波长,点击系统>波长,指定波长0.587微米。
We will also set the units under System>General Unit tab as follows (default).我们还将在系统设置单位,System>General /Unit tab “一般组标签如下(默认)(default).。
In addition to radiometric irradiance unit such -2 , you can specify photometric and energy units such -2 -2 .除除辐射辐照装置单位如 -2外,您可以指定光度和能源单位,如 -2或 -2。 We will choose the default radiometric units for this exercise.我们将选择默认为这项工作辐射单位。
创建反射
Insert a few lines in the non-sequential component editor by pressing the “Insert” key on your keyboard.按键盘上的“插入”(insert)插入几行非序列编辑器。
editor barIn the first part of the design, we will create a filament source collimated by a parabolic reflector.在设计的第一部分,我们将创建一个由抛物面反射镜准直的线光源。 We will then place a detector object at some distance +Z and look at the irradiance distribution on a detector.然后,我们将在+ Z上放置探测器对象和看光照在探测器上的分布。
建立第一个对象通过抛物面反射镜。在编辑器对象1列“对象类型”( Object type)双击(右击一下)下,打开Make the first object a parabolic reflector by double clicking (left clicking) on the “Object type” column of Object 1 in the editor and opening the Object Property window.,打开对象的属性窗口。 Under the Type tab set the Type to Standard Surface and click OK.根据类型选项卡类型设置为标准的表面(Standard Surfauce),然后单击确定。
In the editor, type the following parameters in the corresponding column of Standard Surface Object.在编辑器,请在标准表面对象相应的地方列下列参数。 For some of the parameters, you might have to scroll to the right of the editor to see the title column display the desired parameter name.对于某些参数,您可能需要滚动到编辑器的右方以看到标题列,显示所需参数的名称。
Material: Mirror
Radius: 100
Conic: -1 (parabola抛物线)
Max Aper: 150
Min Aper: 20 (center hole in the reflector在反射中心孔)
Material: MirrorAll other parameters should be left as default所有其他参数缺省
You can open the NSC 3D layout under Analysis>Layout> NSC 3D Layout menu and/or the NSC Shaded model (Analysis>Layout> NSC Shaded model) to see what this reflector looks like.您可以通过“分析>布局”>NSC三维布局菜单,或NSC阴影模型(分析“布局”>NSC阴影模型)打开NSC三维布局,看看反射镜样子。
创建源
Change the object #2 type (currently a Null Object) in the editor to Source Filament object by repeating the previous step and choosing Source Filament in the property window.更改对象#2类型(目前是空对象),在编辑器第2行重复前面的步骤并在属性窗口选择线光源(Source Filament)。
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